Rise of industry trains tutorial11/3/2023 Once you’ve placed your headquarters, it’s time to start your industry with buildings I call *tier 2*(see final section of the guide). Also terraforming the area is extortionately expensive, especially for players just launching a new game. This isn’t a very important factor for most players first play-through, however if you’re in a particularly mountainous or hilly area, it can be hard to fit in any industry and roads become very long and twisted. Also, the further away you are from other cities, the higher the truck driving cost so you always want to minimise the time it takes trucks to drive from A to B.įinally, we come on to the terrain. This is in my opinion, the most important factor in determining the city you pick to place your HQ because I’ve had games where there have been cities with very good resources and shops but it was an island because it was cut off by a large river and there were no bridges, so you’d have to research bridges straight away and build them which would take up valuable time and money. Also, if the region you’re looking at is fishing orientated, but doesn’t accept fish in the local farmers market, it might not be a good option because in the early game, the truck driving costs can really eat up your income if you’re having to drive long distances to sell your goods. For instance, there’s not much point investing in a cow farm when no nearby cities or your own take beef or leather. I would argue that this is the second most important factor behind the central location of your city because it determines a lot. This is not very important however because sometimes neighbouring cities will have speciality shops (not farmers markets or hardware stores) and as long as a nearby city has one then the early-mid game should be fine.
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